A few times a month, a young writer will reach out asking about how to break into game writing. Notably, I can’t remember anyone asking if they should get into the industry — and that’s with all of the recent terrible news. But the question I get often: is it enough to be just a writer? It’s […]

Chapter 1 The night started to go wrong when I invaded the mind of a rare earth trader and convinced him he was a cat. Waiters wielding tiny hors d’oeuvres patrolled the ballroom. I stood under ostentatious chandelier lighting, waiting. Long ago I’d crafted a persona as an aficionado of luxury goods to keep the hillborns […]

Behold, the game writer’s fundamental paradox: I want to focus on the second point — the multiple responsibilities of game writers, things that aren’t directly about telling a story or creating a character — and how these responsibilities add value to the player experience and game at large. Then, I want to take a wider […]